Monday, 8 December 2014

Grim Fandango Remastered is coming January 27th!

Well we finally have a date, and some great footage to boot:


I'm sure you'll agree that the new lighting system looks fantastic. I'm so happy with how much it adds to the overall feeling of Grim Fandango. Additionally the new score really adds to the depth of the original. That said, there are some disappointments, too.

Tim Schafer has confirmed that the models themselves haven't been altered in any way (other than increased textures). This is a shame. The character's fingers still are comprised of "x"s instead of three dimensional shapes, and thing look very angular in places (especially Manny's head and Glottis).

There's also a few visual glitches in the videos (see below), but I hope that these are fixed before release.

More great footage (with Tim Schafer too):



On the whole, I cannot wait to play Grim Fandango Remastered. It looks (and sounds) AMAZING... but maybe Grim Fandango Deluxe isn't finished after all.

Tuesday, 10 June 2014

Tim Schafer remastering Grim Fandango?!?

Out of the blue has come the most wonderful news. It appears that Tim Schafer and Double Fine will be involved in remastering Grim Fandango for the PS4 themselves!



This is completely unexpected and absolutely fantastic news! Provided they do as good as a job, or better than, the contributors have already done for Grim Fandango Deluxe! ;)

Seriously guys, don't mess this up! :)



Thursday, 27 March 2014

Grim Fandango - Point and click is here!

Ever felt fed up with Grim Fandango's controls? Missed being able to play an adventure game with your mouse? Well one fan has taken it upon themselves to create an incredible mod for ResidualVM allowing you to do just that.


The mod's creator, a programmer named Tobias Pfaff from San Francisco, has single-handedly added a traditional point and click interface to the game. Even more exciting is that you can play this new version right now (provided you own the original, of course):

Get the mod here!

I have played with the new mod and can confirm that it works amazingly well.

Great work Tobias Pfaff! (Maybe you should consider a job at a certain SF-based game studio? ;)

Sunday, 17 November 2013

We're not dead!

Seriously. We even have a new forum and everything (courtesy of the guys at ResidualVM). It may take us a while to get momentum going again, and we may even splutter and stop for a while before we reach the end, but right now you can join/follow the development here:

http://forums.residualvm.org/viewforum.php?f=2

Hurrah.

Sunday, 1 July 2012

First year Manny is done!

Thanks to the efforts of Nitrus, I'm ecstatic to be able to announce that we now how a fully functioning Year One model of Manny that you can use RIGHT NOW.

Watch him in action here:

Download him here:
https://dl.dropbox.com/u/39978570/datausr.lab
Thank you, Nitrus!

Please note: You must enable "Load user patch" in ResidualVM 















And remember that the ResidualVM team don't support such patches. Thanks!

Sunday, 25 March 2012

Hi-res Manny Teaser Video

Blacksad, the person who created the new hi-res model of Manny, has put together a nice little teaser featuring the new model (and a nice new pair of shoes for Manny :)


You can compare him with the old model, here:


Pretty sweet, I'm sure you'll agree!

Monday, 19 March 2012

Hi-res Manny is here!

Thanks to the work of somaen, cplhenshaw, BlackSad (for the new 3D model), and other members of the ResidualVM forums (including mogul!), we now have our first ever hi-res version of Manny!


Sadly he's still a little buggy, so this can only be considered an Alpha release, but you can at least play with him for yourself.



Known major issues are:
1. No facial animation.


As a say: There are plenty of bugs to iron out, but it's still fun to see what's possible thanks to ResidualVM!

To see hi-res Manny in Grim Fandango for yourself, simply drop the following file into your Grim Fandango folder (where your DATAxxx.LAB files live), and run ResidualVM!

http://www.thunderpeel2001.com/grim/DATAUSR.lab

None of your game files are affected by this!

Enjoy!